This curses enemies and when you kill cursed enemies you get a LOT of hp regen. Don't forget, as a Pally you have a blue skill in your skill set called vindicate. Too costly when other things can take care of it at a cheaper price. Enough of it helps, but it takes ALOT of space to have enough for it to make much a difference. On top of that, get some life on striking if you're melee, or life after kill if you're a caster. There are MO's for flat damage reduction, if you put some of those on (150+) you'll notice you survive alot more. As a pally, your Black Road Challenge skill is SUPER helpful as it gives alot of both. I just can't figure out what stat or item I need in order to have HP sustain.ĭamage reduction% and Flat Damage reduction goes a long way. Syruplord wrote:I still feel like a noob when it comes to mystic orbs and crafting/staying geared up as I am leveling. Has anyone else attempted something like this? Would it just be better to add more max HP and rely on potions instead? ![]() *edit* Just invested in a bunch of Replenish Life mystic orbs to all my kind of works! I think I need to max it though. Is there a mechanic like that in Median XL that I should spend my gold/resources on to be tankier? Tl dr: In diablo 3 there's a lot of mechanics on boosting reliable HP regeneration. so I do play defensively but it'd be awesome to start boosting my survivability. I'm an elemental Paladin and find that I can't tank more than 3-4 hits. ![]() HP after kills? HP regen? Enhanced Vitality%? What are the stat combinations that let you tank hits and regain lost health without chugging potions? Or is the potion-guzzling method (like vanilla D2 always has been) the only way to go? ![]() I just can't figure out what stat or item I need in order to have HP sustain. I still feel like a noob when it comes to mystic orbs and crafting/staying geared up as I am leveling.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |